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Arctis Pro + Gamedac Review

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E-sports is taking over the world and have gained even more momentum due to stay-at-home orders. This year, the competitive landscape has heated up with games like Apex Legends, Fortnite, Valorant, and League taking the helm.

If you’ve ever played competitive FPS, you’ll know just how important high fidelity audio is. The ability to hear which direction your enemy is approaching from is often key to winning the battle.

Nowadays, you can settle for a wide array of gaming headphones at just about any budget. However, for those who serious about keeping their KD ratio high and absolutely need every last bit of advantage, Steelseries has the answer for you.

The Arctis Pro with Gamedac is a wired gaming headset that offers high-resolution audio through a digital-to-analog converter. The headset works with PlayStation, Xbox, and PC and comes equipped with all the wires you need to get set up.

The Gamedac

Steelseries have upgraded their Gamedac significantly since the last iteration. Connectivity is seamless and instructions are easy to follow. Unlike traditional headsets where you can just plug directly to your PC to get rolling, the Steelseries Arctis requires an extra step.

You can’t just plug directly via USB. Instead, the headset connects to the Gamedac via an unusual micro USB port, and the Gamedac connects to your PC via USB. Once plugged in, the unit powers up instantly and you’re greeted with an intuitive 19-steps tutorial onboard the Gamedac’s built-in LCD screen. This is one of the most intuitive and clever tutorial/instructions I’d ever seen on a gaming headset. No confusing manuals, no complicated wired setups, just plug and play.

The Gamedac is super simplified with just a dial knob and a back button to control everything from volume, mixer, EQ, to various other display settings. Use the dial to navigate left and right. Press to select. And hold down for menu options. It’s so simple, I didn’t even crack open the manual.

The headset

One word I would use to describe Steelseries Arctis – elegant. The design choice here is simplicity, sophistication, yet functional. It’s not edgy, angular, or futuristic like most gaming headsets on the market. It’s design language reminds me of Sennheiser or Bose.

The earcups are spacious and the foam is soft to the touch. The RGB lighting surrounding the earcup is subtle. Unfortunately the RGB simply cycles through the color wheel and the Gamedac doesn’t give any lighting options. It’s also always on and can’t be disabled.

Build quality

Build quality is what you’d expect from a $250 headset. The Gamedac is small and will fit just about anywhere without getting in the way. The headset is sturdy and has a solid feel to it. It’s not heavy, but feels dense. Unlike cheaper headsets where you can feel the empty space inside, the Arctis feels like every Milli-cubic of space is put to good use.

Headband adjustment

I like Steelseries’ unique approach to head adjustment. Instead of the usual telescopic design that lets you adjust the height of each earcup individually, the Arctis’ headband is adjusted via a velcro strap. It’s hard to describe, but the picture above will give you an idea. The tension of the adjusted band creates the cushion for your head. It’s a clever way of providing cranial cushion without a foam padding on the band. The result is a design that’s both simple, functional, and comfortable for hours of gaming.

High Resolution Audio Performance

We decided to put the high-resolution certification to the test. Luckily one of the writers in our office happens to play competitive first person shooters. We tested the Steelseries with Call of Duty Warzone and Apex Legends. Both games are first person shooter where the ability to the direction of footsteps and gunshot is pivotal.

The Arctis outperforms just about any other headset on the market today in terms of audio quality. Everything sounds crystal clear. Explosions sounds like explosions. The surround sound easily identified the direction of gunshots and footsteps. The Gamedac’s ability to easily adjust between voice audio and game audio on the fly greatly enhanced our gaming experience.

Overall, there’s not a doubt in our mind why the Steelseries Arctis is High-resolution audio certified.

Final Verdict

The Steelseries Arctis + Gamedac is a high performance gaming headset for all games, not just the purists. At $250, it’s definitely an investment but definitely one that’s worthwhile. It’s an easy choice to recommend to gamer given the build quality, comfort, high-resolution audio, and crystal clear microphone output. You don’t need to play competitive to get your money’s worth. The high-res audio can heighten immersion in any single-player games.

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Is the PSVR 2 Price Worth It, or Just Buy the PlayStation VR?

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vr headset

Sony hasn’t yet announced the release date of PSVR 2, leaving many Playstation fans wondering, is the PSVR 2 worth it or should I wait? Some think it is worth the wait with its hardware upgrade and compatibility with PS5 games. But since the PS5’s second anniversary is fast approaching, fans want to know more about the next model. Will it be an improvement, and have it fixed its predecessor’s issues?

To wait or to buy, that is the question

vr headset
Credit: PlayStation

The big question of whether to buy a new virtual reality headset is still unanswered. Fans turn to rumors as expert analysts Ming-Chi Kuo and Ross Young has hinted that the PSVR 2 will be released on Q1 2023. The delay may have been caused by the chip shortage or a PS5 console shortage. Whatever the reason, it’s still up to consumers whether to wait or buy now.

Release Date

On the Playstation blog, they announced the next generation of PSVR. Sadly, Hideaki Nishino, the Senior VP of Platform Planning & Management, said there’s still a lot of development going on for their new VR system. Even the release date seems vague as Sony looks more concerned with producing enough PS5 consoles than announcing when it will be out.

The original PSVR is still working fine and is compatible with the PS5. You will need the free camera adaptor to connect it to your PS4 Playstation Camera. Also, you have to take note that there are no PS5 games that are compatible with the PSVR. 

You will still need to play the PS4 games, which are backward-compatible on your PS5, if you want to use the headset. Because of this, i’s safe to assume that waiting for the PSVR 2 is the cost-effective choice. 

The PSVR Price Tag

When it was launched in October of 2016, the price of the PSVR has not decreased much from its $399 tag. Currently, you can find special PSVR bundles with huge discounts. This comes with the PSVR Marvel’s Iron Man VR Bundle, which has an approximately $349 price tag. 

If the release of the PSVR 2 in the first quarter of 2023 is true, then you will most likely find deals from the previous winter holiday season. Although there is no solid basis for the PSVR 2’s price, estimates are within the $399 to $499 range.

PSVR 2 Games

playstation vr 2
Credit: PlayStation

Although PlayStation fans are still in the dark about many other details, Sony has confirmed that there will be over 20 games available when the PSVR 2 is launched. At the 2022 business briefing, Sony Interactive Entertainment CEO Jim Ryan has spoken about the investments they are making to secure third-party games with the existing first-party exclusives. 

These include Pavlov Shack by Vankrupt Games and Low-Fi by Iris VR. Sony also recently announced Horizon Call of the Mountain, a new game exclusively built for the PSVR 2. Guerrilla and Firesprite are developing it.

Other PSVR Rumors

Other rumors include Sony’s attempt at reducing motion sickness with VR. In 2019, Sony filed a patent for a system that aims to lessen sickness with its head-mounted display. Another patent filed in 2020 shows how Sony wants to develop a technology that lets users experience sporting events live. 

They call it the “insertion of VR Spectator in live video of live event.” This is to give people the experience of being in a live event without being there. They only need to wear their VR headsets. These patents, along with many others, keep fans excited and wondering, is PSVR 2 price worth it?

And for other news, read more here at Owner’s Mag!

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Cyberpunk 2077’s Release Meant 75% CD Projekt Stock Falls

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cd projekt logo

According to Business Insider Poland, CD Projekt stock falls after a disastrous launch and is now worth less than 10 billion Polish złoty (around $2.1 billion). This is because of the release of Cyberpunk 2077 on December 10, 2020. Before the launch, the Polish video game developer was valued at over 40 billion Polish złoty and was touted as Europe’s most valuable game company.

Currently, CD Projekt is trading at its 2017 value and is no longer Poland’s most valuable game company. Techland, the developers of the Dying Light franchise, has taken its place. Although its numbers aren’t traded publicly, it is still estimated to be worth approximately 10.6 billion złoty, says Polish-language daily newspaper Puls Biznesu.

The business newspaper said that the redemption of 15 million shares for a consideration of 900 million PLN (Polish zloty) resulted in a single share having a value of 60 PLNs. When you assume that the number of company shares was pegged at 175.94 million, the valuation of Techland will be at 10.56 billion PLNs.

Cyberpunk 2077

screenshot of cyberpunk 2077 website

The Cyberpunk 2077 launch was one that many fans were anticipating and excited about. It was talked about as one of the most critical releases of the last console generation. It was released alongside PS5 and the Xbox Series X. However, unexpected things happened, and the launch went terribly wrong.

The highly anticipated RPG for PC and consoles was released after three delays. It saw a slew of technical issues, which resulted in refunds. The game was then pulled out from the PlayStation Store because of this.

Patches were designed to improve the game but took the company six months. It then went back to Sony’s online marketplace in June 2021. This happened after CD Projekt stated that it believed the performance of Cyberpunk 2077 had reached a satisfying level. 

In early 2022, CD Projekt claimed to have sold over 18 million copies of the game. They also announced that they are working on a significant expansion and a new storyline for Cyberpunk 2077. 

CD Projekt Stock Falls After Disastrous Launch

To date, Cyberpunk 2077’s launch is probably one of the most disastrous events in video gaming history. This, after building up a tremendous amount of hype. Not only that, the game was full of bugs and traces of a rushed development process. 

CD Projekt once enjoyed a first-rate reputation with its development of The Witcher 3. But now, it seems all is lost as their numbers have fallen short of the 25 to 30 million sales expected for the game in the first year of its launch.

Now, it seems that CD Projekt RED is at the same level it was after its launch of The Witcher 3. DLC for Cyberpunk 2077 is on its way but is still rife with problems. The studio has The Witcher 4 in its upcoming slate and is already in pre-production. However, the disaster it experienced in the launch made gamers back out and will probably take something unique to bring them back.

Currently Developing

CD Projekt brings development in-house as a new generation patch for The Witcher 3: Wild Hunt is in the works. They have also taken in-house the development of the PS5 and Xbox Series X/S editions of the game to complete it in time. Saber Interactive is handling the external development of the game. 

They were the company that handled its Nintendo Switch port previously. Today, a new entry in The Witcher franchise is in pre-production. 

To get back on track, the company should reconsider returning to The Witcher. The upcoming new entry in the series may just be the ticket.

And for other gaming news, read more here at Owner’s Mag!

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The Nintendo Company Just Bought an Animation Studio

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There’s some big stuff on the horizon for Nintendo. The video game enterprise is known for its innovative endeavors. Seriously, the Nintendo company is always pushing the barrier of what they can accomplish. And just recently, they announced their acquisition of the animation studio; Dynamo Pictures.

The official deal states that Nintendo will purchase 100 percent of the shares. By early October, everything produced by Dynamo Pictures will be owned by Nintendo. 

About Dynamo Pictures

From @dynamo_pix

Unless you’re super in the loop regarding the animation or gaming industry, you might not know who Dynamo Pictures is. Regarded for their impressive CG, Dynamo Pictures has been hanging out in Tokyo for 30 years. They’ve been creating CG work and motion capture for both video games and Japanese animation. 

Ever heard of the Persona series? Well, Dynamo Pictures worked on the motion capture of Persona 5, a popular video game released in 2016. They’ve also worked on Death Stranding and Nier Replicant.

Dynamo Pictures has actually collaborated with Nintendo in the past, producing a series of animated shorts for the Pikmin games. They created the graphics for the newest Ghost in the Shell series, as well as Studio Ghibli’s first 3D CG movie: Earwig and the Witch

As you may already know, Nintendo is already in the process of creating a star-studded Mario movie. While production started before they bought an animation studio, there’s no doubt it’ll come in handy. If not for this movie, then perhaps future movies.

The Future of Nintendo

So, what does this future look like for Nintendo, with this recent acusition? I’m truth, it’s too early to tell. But from what we know about both companies, this deal carries a ton of potential. 

Nintendo is no stranger to television and movie releases. Over the years, they’ve had several TV shows, including the infamous The Super Mario Bros. Super Show! As iconic as it was, hopefully they’ll create better stuff with their new animation studio.

They’re also reasponsible for the plethora of Pokémon series we have today. The inclusion of Dynamo Pictures can certainly take this to the next level, and get more people interested.

Overall, Nintendo has so many notable characters; from Mario and Luigi to Link and Zelda. There’s no telling what Dynamo Pictures could produce with those properties.

It’s worth noting that although Nintendo is expanding, it is still a video game company. With that in mind, Nintendo might plan to use Dynamo’s motion capture capabilities. It would be very useful for any future game developments.

Of course, there’s always the possibility of Dynamo Pictures continuing their work as usual. Nintendo could’ve bought them out solely for financial reasons. Much in the way that Disney owns Marvel and Star Wars, the Nintendo company would simply gain the profits earned from Dynamo Pictures.

Though personally, I believe that Nintendo should utilize this studio as much as they can. Their various properties combined with Dynamo’s technology could create something magnificent.

Regardless of what happens, one thing’s for certain; the talent of Dynamo Pictures should not go to waste.

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